I was invited by Samsung to put my games on their marketplace but the games are all being rejected for the same reason, and it's something that I can't find a fix for in MMF2. When they test the games and press the LOCK button (to turn the screen off), the games don't pause, and instead keep playing music. I don't see a way to fix that. I see the checkbox to close the application when not in the foreground, but that feature would cause the game to be rejected as well. Any thoughts?

These same games pause automatically on a Windows Phone when the lock button is pressed, so I guess I'm wondering if this will be fixed for Android so that it does the same? Or is there another step that needs to be taken?