Here are Clickteam we are wondering which versions of of the iOS SDK you are using.
It matters because we want to give you the best possible runtime as we can.
Recently we have run into some limitations of what we can do with the older SDK's (iOS4 specifically), and we wanted to know if the iOS4 SDK is even used by anyone any longer now that iOS5 have been out for a while.
To be precise these are the current things we have workarounds for in iOS4:
- Screen layout: We offset the screen by a few pixels as a workaround for a black-screen bug in iOS4.
- No asynchronous image downloading in Active Picture (we fall back to synchronous download that pauses the app while downloading)
- Hi-Score object uses an ugly hack to implement the text input in the text dialog which can cause some interface problems.
We don't want to remove support for iOS4 as long as people are using it, but it is holding us back a bit.
I recently found out a way to make the Game Center Leaderboards show up in the correct orientation, plus it allows for smooth animated screen rotation when you use auto-landscape and auto-portrait mode - but it requires us to go full iOS5 then.
So which iOS SDK do you currently use to compile your games exported from MMF2?