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Thread: Memory argh !

  1. #1
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
    flechenoir's Avatar
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    Question Memory argh !

    hellos,

    I made a game (not finished) and he rowed already ... I followed everything ...!

    I do not know what to do!?

    Have you any idea?

  2. #2
    Clickteam Clickteam
    Anders's Avatar
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    I'm not entirely sure what your problem is sorry
    Can you give more information on what you are trying to do?

  3. #3
    Clickteam Clickteam
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    If I understand correctly, memory usage is the problem. Then I suggest you to read and follow the Guide to faster games with less memory usage written by Andos.

  4. #4
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
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    [quote] If I understand correctly, memory usage is the problem. Then I suggest you to read and follow the Guide to faster games with less memory usage written by Andos. [quote]

    Thank you, but I've already read everything and done everything!

    I'm really in the galley ...

  5. #5
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
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    If I understand correctly, memory usage is the problem. Then I suggest you to read and follow the Guide to faster games with less memory usage written by Andos.
    Thank you, but I've already read everything and done everything!

    I'm really in the galley ...

  6. #6
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
    flechenoir's Avatar
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    Is that the values ​​globals can slow the game ?

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Flechenoir, if your game is like the one you sent me with gigantic images in the background, it will eat a lot of memory. You have to create the background by assembling smaller elements together. Btw, how is multiple touch working?

  8. #8
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module
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    The sets were reduced to photoshop Lots, Lots they lost on its quality for images so I can not do better, the multi-touch is ... I think I'll get there, I suprimmer music (only in the scene of Levels ...)

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