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Thread: BOX2D for Iphone - Any news?

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
    iamjot's Avatar
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    Question BOX2D for Iphone - Any news?

    Hi there.

    I just wanted to know if there are any news about the conversion of the box2d extension for Ios?

    thx and have a great day!
    Jot

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    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
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    Not in development, according to my knowledge - and I'm relatively sure I would know about this!

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Werband still didn't release updated version of Box2D (3rd one?) for PC. And looki is separately developing Flash version so my bet is no.

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
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    Oh no. I┤m sorry to hear that. It would be a killer feature.
    Thx for your pretty clear answers my friends! Box2d is pretty much in every flash game i am currently making. It just works too good (thx looki!). So I just thought it would be great for iphones too.

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Oh bummer. I thought it was being worked on. I would love box 2d for iPhone too.

  6. #6
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    You could hire someone to make it, pool some monies or something.
    I don't do Objective-C, I have objections to it. yuk yuk yuk...
    You could ask Keith

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    Hmm well i would def. pay something. I just dont know how long it would take = how much it would be. I have absolutely NO idea how much work it is to port box2d for the ios exporter (i actually thought it┤s not that big step from flash to ios, but i guess it is)

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    First step: find a link to the Objective-C port of Box2D and post it here. An extension developer would be more likely to take on the task if it was already partly done.
    (Note that Box2D is a programming library that was converted into an extension for MMF2 - chances are that the library has already been ported to iOS and now the extension is all that is left)
    Working as fast as I can on Fusion 3

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
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    I have found a couple of tutorials (only for coding):

    Beginners Tuto:
    http://timroadley.com/2011/08/08/gam...box2d-physics/

    This could be an interesting link i guess (but i can only repeat - i dont know much about extension dev. etc):
    http://code.google.com/p/iosbox2d/

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    is it not possible to make box2d for ios exporter. i think many people would pay a lot of money to have this extension. the most popular games on appstore are physik games. with box2d, MMF 2 would be awesome. i would pay the same for box2d, as i paid for MMF2 dev.

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