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Thread: Beta: Tile Map

  1. #351
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    @Kakise if you still need help let me know (I know it's been months, sorry)
    @Darkhog if you could upload a small MFA isolating the problem that would be super helpful!

  2. #352
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Darkhog's Avatar
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    I guess I could "rebreak" the game and sent it as zip to you via PM. Actually, I have Fusion open, let me try this...

    //edit: sent.

  3. #353
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    @Looki I'm using @RootKernel 's Tilemap Loader example that uses your Tile map object and Viewport object. Is it possible to parallax scroll individual layers using the Tilemap Loader and your viewport object to display the layers? The Viewport doesn't seem to take notice of the layer coefficient, so parallax scrolling the layer with the background viewport doesn't work.

  4. #354
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    elvisish's Avatar
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    Quote Originally Posted by elvisish View Post
    @Looki I'm using @RootKernel 's Tilemap Loader example that uses your Tile map object and Viewport object. Is it possible to parallax scroll individual layers using the Tilemap Loader and your viewport object to display the layers? The Viewport doesn't seem to take notice of the layer coefficient, so parallax scrolling the layer with the background viewport doesn't work.
    The answer is a resounding yes:
    Click image for larger version. 

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  5. #355
    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    EE's Avatar
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    Just wanted to drop by and say that this extension is extremely good! I know you've been working on it for six years already but I do hope you get to release a version 1.0 somewhere down the line.
    Btw, what is your view on using it in our projects?
    //EE

  6. #356
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    @Looki Very awesome extension. Thank you for making it.

    One quick question - on my computer, 2x zooming has incorrect scaling and edge artefacts/borders. Is there any way to implement a simple 2x or 3x resize, just stamping the pixels down twice or three times side by side rather using something more fancy? I would love no frills resizing. My alternative is resizing the tileset a bunch of times in paint.net and loading whichever size scales perfectly to fit the screen with black borders. (Ex: 1x for 640x360 on 800x600, 2x for 1280x720 with black borders on 1366x768 laptops, 3x for 1920x1080 native, 4x for 2560x1440 native, 3x for 1920x1080 with black borders on 2560x1080 ultrawide, etc..

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