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Thread: Beta: Tile Map

  1. #281
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    I think I've finally fixed collisions in Fusion 2.5 due to another person requesting this (Sorry for not investigating this earlier). I will probably release a new "beta" sometime soon - let me now if anybody's interested.

  2. #282
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Definitely interested. Especially if this plugin will work with the up-coming Windows 10 universal app exporter.

  3. #283
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    Count me as interested too!

  4. #284
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    Alright, I hope this works for you:
    http://lukasmeller.com/mmf/extensions/beta/TileMap.zip
    The old version was moved here in case the new one explodes:
    http://lukasmeller.com/mmf/extension...F2%20Only).zip

    I honestly wish I would put more hours into this extension, it's kind of my baby, but I'm so stressed out by helping out with the development of Heart Forth, Alicia that I don't find much energy for it. Either way, let me know if there are any problems, I'd be happy to help. @BrashMonkey: If I'm not mistaken you were the person pushing for the zoom feature a long time ago. Sad to say it still doesn't fully work the way it should! Maybe that's something I can investigate in the future, as there's actually a close friend who also requested this feature not so long ago...

  5. #285
    Clickteam Clickteam
    Jeff's Avatar
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    Good to see your alive Looki!

    Hopefully you get a break from the game sometime and we can talk about you doing some extension work

  6. #286
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    I want to report a bug. When player object touches two jump-through platforms, the player goes through them.
    Just standing on a jump-through platform is fine(Green box is the player):
    http://www.tinypic.pl/reo7kyfo4ihj
    But if I move a pixel to the left, the platform under my feet is not recognized as platform anymore ;o
    My only events are(for the collision check):

    Test for jump through
    +TileMap Viewport:Player is overlapping layer 0
    -Selected object overlaps a jump through platform

    http://www.tinypic.pl/sv3mu1z7c9kc

    I tried some other things like playing with object settings and\or adding "only one condition when event loops" but nothing worked.

  7. #287
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    Are there plans to port this to Android? Where can I find examples?

  8. #288
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    All in due time, Jeff

    Denine, can you upload an example? Do solid collisions work fine and only platforms don't?

    Ls2, no, sorry. Examples should come with the ZIP. I've uploaded some very old (3 years) examples here: http://lukasmeller.com/mmf/examples/TileMap.zip
    Sorry that the documentation etc. isn't better, this extension was never officially released after all

  9. #289
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Ls2's Avatar
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    Hello, Looki. Thanks for answered! So sad to know that this wonderful extension maybe won't be ported to Android
    Thank you for the examples! I'll take a look soon

  10. #290
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    Sorry for late response, Looki. Here are the example files (mfa+exe).
    Just try to move left or right from starting point, you will fall as soon as you touch a column of platforms.
    http://speedy.sh/eCwfY/pmo-and-tile-map-glitch.zip

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