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Thread: Changing animation

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Changing animation

    Is it possible to refer to Animation Name instead of ID? So I could do something like:

    On loop "sync"
    -> Change Animation Sequence to Status [Alterable String] ("Detector")

    Instead of:

    On loop "sync"
    Status [Alterable String] ("Detector") = "No"
    -> Change Animation Sequence to animation 13.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    No built-in support, but maybe there is a work-around...

    I might be able to make a simple work-around, but it would take up some alterable values.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Nifflas suggeted ID comparison to list like INI ++ or something. Might think about that on a later date.

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