I think i have found a bug with the 'set sample volume' command ( see .mfa attachment at ottom of post )
The Application is simple:
- The player allways moves to the right, colliding with 4 Barricade Instances on the way.
- When Player Collides with a Barricade a sample "Bash 1" should play and sample volume of "Bash 1" is set to 0.
But althought i set the specific Sample Volume to 0 for each Collision, some of the Collisions still produce Samples wich can be heard ( their Volume is not set to 0 ).
Can someone pleace confirm this?
EDIT: And also the Player looks like hes making a jump in his movement when Colliding with the first Barricade.