User Tag List

Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24

Thread: XNA is out, iPhone's done... So how are we looking?

  1. #11
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Sloxone's Avatar
    Join Date
    Nov 2011
    Location
    France
    Posts
    499
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Francois View Post
    The HTML5 runtime will be out in alpha version really soon now. We will want testers then.
    .
    Hi François,i want to be a beta Tester.

  2. #12
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
    ProdigyX's Avatar
    Join Date
    Jan 2011
    Posts
    1,197
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Idk what the requirements will be for the H5 runtime, but if you in short of Beta Testers, I'll help out

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleUnicode Add-on
    Boba Fonts's Avatar
    Join Date
    Jan 2009
    Location
    Northern Italy
    Posts
    224
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Count me as an official beta tester for the HTML5 runtime. I'm really interested in it. I've been requested to develop in HTML5 my next educational products, but I've no clue how to code in H5 without MMF, so if I don't want to lose that job I must help to speed up the process!

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    foyzul2002's Avatar
    Join Date
    Nov 2011
    Location
    London, UK
    Posts
    109
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey this is exciting news; MMF to HTML5 without the user knowing html coding? Too good! Sign me up please! ( I do know HTML, but still, HTML 5 conversion sounds cool). I did Flash coding and it was exciting to have a game on my Android handset and playing with, but making more sophisticated games for the Android platform - coupled with the low Android developer fee and the amount of Windows users out there without a MAC- this will be a breakthrough extension. Seriously can't wait.

  5. #15
    Clicker Multimedia Fusion 2
    ViktoROBO's Avatar
    Join Date
    May 2012
    Location
    Louisville, KY
    Posts
    8
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Holy crap... a PS Vita runtime! I was hoping that one day I'd be able to put a game on a portable device, but wasn't really interested in creating a platformer with touchscreen controls. The PS Vita is perfect. And I own one!

    I'm still an MMF newb, but I'd love to do some beta testing on the Vita runtime.

    The great thing about being able to work on Vita is that it's a new platform. So it's not as hard to get your product noticed as it might be on iOS. As a Vita owner I can tell you that we love it when a new game shows up in the PSN Store, because it isn't happening often enough. A decent platformer is likely to get a good amount of attention. So few games are being made for the Vita right now that, hell, major gaming sites may cover your game and rate it. Even games that a lot of Clickers have released as freeware could probably make the creator a decent profit if they were to throw it on the PSN Store for a $5+ price. I'd definitely pay that for a Vita version of some Click Classics.

    Keep adding to the list of compatible platforms, CT.

  6. #16
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module

    Join Date
    May 2008
    Posts
    251
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I could do HTML 5 and Mac Runtime testing

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    foyzul2002's Avatar
    Join Date
    Nov 2011
    Location
    London, UK
    Posts
    109
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Oh, and developing games for PS Vitaa too? Count me in for beta testing this! Android and PS vita are, in my opinion, more exciting than the XNA or HTML runtime right now. Everyone has their own preferences, but as VictoRobo mentioned; a proper platformer with the d-pad and physical buttons will be more fun to build and test for, as it's prob been loads of bedroom coder's dream to develop a game for a handheld platform designed for games.

    As for the Android extension; cheaper developer license, I'm a Windows user and android handsets are low price opens up for MMF users on a low budget to compile, export and test a game out on a physical device. Trust me, the feeling of testing out a ball object on a handset using the accelerometer for the first time is an exciting moment

    Francois: sign me up for beta testing the PS Vita and Android extensions!

  8. #18
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,729
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    CT are no longer accepting applications for Beta Testers for the Android Exporter.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    redpandagames's Avatar
    Join Date
    Dec 2011
    Posts
    375
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    I'm so happy that I invested in this product!

    I can't wait to see all of the extensions that are coming out. PS Vita! This will save me $3,000 on the development kit.

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    foyzul2002's Avatar
    Join Date
    Nov 2011
    Location
    London, UK
    Posts
    109
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by redpandagames View Post
    I can't wait to see all of the extensions that are coming out. PS Vita! This will save me $3,000 on the development kit.
    Yes, but there's a chance this particular extension could be wee bit more pricier than the other extensions...here's hoping I'm wrong.

    Anyway, all I hear is that it's coming out soon etc, wish we could be given an estimated date of release, and a target for the developers to aim for. Don't mean to put pressure, but while waiting, some users may turn to other game software and end up using those because of the head start. The CT team need to be more professional and relaunch their site with regular updates like other game making softwares.

Page 2 of 3 FirstFirst 1 2 3 LastLast

Similar Threads

  1. Iphone 3GS can do the job?
    By EdibleWare in forum iOS Export Module Version 2.0
    Replies: 6
    Last Post: 28th January 2013, 12:19 AM
  2. lua sur iphone
    By Angelgame in forum iOS Export Module Version 2.0
    Replies: 3
    Last Post: 24th May 2012, 02:18 AM
  3. Iphone 3G?
    By EdibleWare in forum iOS Export Module Version 2.0
    Replies: 6
    Last Post: 18th November 2011, 12:43 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •