Hello, guys! Needing some help with an extension for our game, hope someone will know the answer!
Basically, we're developing an extension that has to update an active object's position and angle based on values stored in a database several times per second. Furthermore, since it will be applyed to potentially dozens of objects simultaneously, it definitely needs to be compatible with HWA (or done 'through hardware acceleration', if that makes any sense).
A good example is the Box 2D extension, and it's action "Attach Object": it 'glues' an active object on a physics object, so that the visual representation of that physics object is always displayed at the right position and angle.
We are more familiar with the RSDK, do you guys know if it is possible to do it, and how? If not possible to do in RSDK, which one should we use?
Thank you very much!