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Thread: [Beta 30] Some sounds don't actually play at all

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    EdSabbath's Avatar
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    [Beta 30] Some sounds don't actually play at all

    Just wondering if this has been addressed before, some sounds I have in numerous games I've compiled for Android don't play at all. Is there a reaon behind this? I know there is a length cutoff for them to be preloaded or played from storage (defaults at 10 seconds long), but most of the sounds that don't work are ~1/10th of a second in length up to half a second.

    Or maybe I'm doing something wrong, but, they definitely aren't playing, and it's only select sounds.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    I have the same problem...

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    I didn't figure it was an isolated case, and it may be something crazy simple, I was just unsure of what was going on and thought to post about it. Maybe someone has a solution, or it really is a bug.

    I don't see it being a problem with my sound files, as they are all created in audacity and exported from audacity int he same exact format, but some play and some don't.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    It works in 8bits but the sound sucks

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    I think they play, but at a ridiculously low volume. I have a few sounds on one of my games, and it plays through at my phone, but i can only hear it if i put the phone right next to my ear and go to an absolutely quiet place

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    I hear nothing and some sounds are wrong... played instead of another. I can't export my games.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    I am also getting some sounds in place of others once in a while, I have a sword swing sound that doesn't play at all, but then a box hitting sound that does, and then when the box breaks instead of playing the breaking sound it plays the sword sound. Strange.

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    That's a known issue, it's fixed in the next beta.

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    thanks.

    the hiscores object is also in the next beta?

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    For me, some sounds are played, but sometimes, they are played instead some others.

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