My Windows Phone game was just rejected by Microsoft because my game plays its game music over music already playing on the phone: e.g. from the mp3/music player, So you can hear both at the same time. (the correct action is if the phone is playing music already then the game does not play music) I can't find any actions or object that can help me detect if music on the phone is already playing and the standard 'is sample playing' action does not detect it either.
Any suggestests so I can resubmit my app?
Many thanks all!