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Thread: XNA Compiling / The Process

  1. #1
    Clickteam Clickteam
    Danny's Avatar
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    Question XNA Compiling / The Process

    I am keen to purchase the XNA exporter today along with a new testing Xbox, however I will be without an internet connection for up to three weeks, would it still be possible for me to do some development and testing?

    New internet line being installed is the reason for delay. At worst case scenario I could purchase a DONGLE if internet was needed, however is it really needed just to 'test' my developments on the console?

    Can I actually build and test directly to console? If so, can I do this without having to upload it as a public alpha/beta on the App Hub?
    Want to learn Clickteam Fusion 2.5?




  2. #2
    Clicker Multimedia Fusion 2iOS Export ModuleXNA Export Module
    Asholay's Avatar
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    I think so - you just deploy it to your xbox when you test it, it doesn't get uploaded anywhere.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    colej_uk's Avatar
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    Not sure. You can test from pc to the xbox directly without having to do anything in the App Hub, but I'm not sure if an offline profile would work for this because you do need to be an app hub member (which is then tied to your xbox profile) to test...

  4. #4
    Clicker Multimedia Fusion 2iOS Export ModuleXNA Export Module
    vittix's Avatar
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    you have to be connected to xbox live with a premium account from app hub to test on xbox so the internet connection is necessary.

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