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Thread: Blood Splatter Effect

  1. #1
    Clicker Multimedia Fusion 2Android Export Module
    Corlen's Avatar
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    Blood Splatter Effect

    I have blood fly out of enemies, the player, etc. in my game and I was wondering how I could make it paste into the background as a background object, but only on non-obstacle objects and not empty space in the frame.

  2. #2
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    +Blood is overlapping non-obstacle object
    --> paste blood
    --> destroy blood

    otherwise

    --> destroy blood

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    Corlen's Avatar
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    Where is the overlapping non-obstacle object condition?

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    I think there is not, but you have Is Obstacle at X, Y, just negate the event and you're done

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    Corlen
    Do you want it so that the graphics of the Blood Splatter only pastes onto solid obstacles, even when the Splatter graphic exceeds the boundaries of the obstacle?

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    I want it to only paste onto backdrop objects that are not obstacles and not past the boundaries of backdrop objects.

    So in effect, it would look like blood is staining the walls behind enemies and whatnot, but not floating in thin air.

  7. #7
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    You could do

    Blood is overlapping Obstacle
    Destroy

    Always
    Paste
    Destroy

    Since that would get rid of the blood that is over objects before pasting.

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