I am trying to make an object jump in the direction of the mouse (phycics based). There is a small "marker" on the ball that points in the direction of the mouse and this is the direction the ball will jump when pressing the mouse button. But if you have mouse past the exact left of the ball you will see the "marker" freak out. If you make a jump when the marker is freaking out the jump will be in a "random" direction :/
I have an example and have tried to explain as good as i can inside the app also.. Someone have any idea how to fix this?