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Thread: mnovoa

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    mnovoa

    when using the Run menu option -> build an run
    siguiete shows the error in the browser:

    An error has occured.

    Please build your application as a project HTML5 Before using the Build & Run option

    browser: chrome
    version: 20.0.1132.57 m

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    data:

    application up to a webserver, it works correctly.

    when run locally, nothing is displayed:

    tested:
    google chrome v 20.0.1132.57 m
    Mozilla Firefox v 10.0.2

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    This is normal and documented. Please read the doc (in the Distributing / HTML5 section)

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    mnovoa

    Sound not work.

    play mp3 sound in event, not work in android 3.2.1
    dolphin browser 8.6.0
    default browser android 3.2.1

    same in ios
    browser safari.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    So mobile devices does not work, but on Windows and OSX if it works.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Support for audio is flaky at best. Android does not support MP3 audio. Apparently it doesn't support any audio formats at all. However, HTML5 games are likely to arrive on android and iOS through wrappers like cocoonjs. The canvas is rubbish on android, audio just doesn't exist, it's simply not ready. iOS is in better shape for HTML5 games, as much as I hate to admit it.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    mnovoa

    Hi

    the collision between two objects is not detected and does not work position an active object

    example:
    http://www.tiaweb.cl/1/v01/dino/dino.html

    source:
    http://www.tiaweb.cl/1/v01/dino_html5.mfa

    bye

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    mnovoa

    Moving an active object on another object freezes.
    the browser reports:

    * Viewport argument value "device-width;" for key "width" not recognized. Content ignored. dino.html:9
    * Uncaught ReferenceError: hoPtr is not defined archivo: Movements.js:3002

    browser: google chrome Versión 20.0.1132.57 (run over linux ubuntu)


    in firefox 13.0.1 (run over linux ubuntu)

    [12:50:40.548] Un árbol desbalanceado fue escrito usando document.write() causando que los datos de la red deban ser reprocesados. Para más información https://developer.mozilla.org/en/Opt...lative_Parsing @ http://www.tiaweb.cl/1/v01/dino/dino.html:21
    --
    [12:50:54.790] hoPtr is not defined @ http://www.tiaweb.cl/1/v01/dino/src/Movements.js:3002

  9. #9
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    THANK YOU for the last bug, the one you gave the name of the file and line number. PLEASE everyone do like him. I corrected it in ;less than a minute.
    On the other hand, I could not see anything wrong with your Dino game. Either it is corrected, or I need a MUCH more precise description.
    This is your game. It seems obvious to you. To me it is not. Today (day of debugging HTML5) I will have run 20 different MFAs, with each one different controls. So please help me and provide complete descriptions of what to do to crash.

  10. #10
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Any news from you?
    Please, you accepted to be beta testers. Help me find the problems by sending me readable mfas that I can us, with proper documentation of the bugs.

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