Its just the movement that im using for the zombies that are wondering around the map, i haven't added any custom aspect to it, and ive only been using MMF2 for a couple of months, and the trig thing is just what i used at the time, and after testing the trig, and the automatic rotations, the trig seemed to be less choppy and the anti aliasing was better so i went with the trig for when the zombie is following the player since the player is moving so the zombies will be turning more than when they are just wandering around. Is there a movement that i could have used instead of the ball movement that may have worked better? I hope that made sense![]()