So, I'm trying to make an object similar to Splash Woman's shield from MegaMan 9. I want there to be an offset, so I'm using the ellipse movement. The problem I'm having is that I can only ever have one ellipse movement object at a time, and when I try to spawn more in, it creates a static ellipse object instead of an active one. Here is the code:
Start of Frame: Create, Clickteam Movement Controller at (Arbitrary X,Y Location)
Start of Frame: Set Object, Shield
Always: Set Object, Shield; Set X Centre X(Player); Set Y Centre Y(Player)
Upon Pressing W: Create Object, Shield; Start, Shield; Set X Centre X(Player); Set Y Centre Y(Player)
Again, the issue is it creates a static Ellipse object where the player is standing, when I want it to create an independent ellipse object that rotates around the player with the one I created at the start of frame.