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Thread: Music in iOS game

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    WhatPixelYouOn's Avatar
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    Music in iOS game

    This is probably a really silly misstake on ym part, but I can't play music in my game project. For some reason, when I try and select "Music">"Play and Loop Music", it's greyed out. Everything under the Music menu is greyed out. Samples are fine though. My project is currently set up for iOS. I'm trying to put the action in a "Start of Frame" Event.

    Any ideas what's wrong?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export Module
    Ramses's Avatar
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    Music in MMF refers to midi tracks which iOS doesn't support. You need to use mp3s for music and play them as "sounds".

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    WhatPixelYouOn's Avatar
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    Ah, I thought it would be something like that. It's been years since I've built a game in MMF. Thanks!

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Diablohead's Avatar
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    I think you need to also make sure you do not play 2 mp3 files at a time, the iOS device will struggle to run 2 at a time, but with wav files you can use multiple.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    WhatPixelYouOn's Avatar
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    Ah, thanks for the heads up Diabohead!

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