User Tag List

Results 1 to 3 of 3

Thread: iOS Crash when using Invader type movement

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Baggins69's Avatar
    Join Date
    Aug 2012
    Location
    Brisbane, Australia
    Posts
    32
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    iOS Crash when using Invader type movement

    Hi everyone,

    I'm hoping someone who has been using the iOS exported for a little while might be able to help me with a problem I'm having with a very basic Space Invaders game I'm putting together for iPAD.

    MMF ver. 256.12
    iOS exporter 256-beta 1

    The game contains 12 aliens using the Invader type movement and a ship at the bottom of the screen that can shoot the aliens. The game works fine on my PC but once compiled under XCODE it has random freezes and drop outs when running on the Simulator or an iPAD. The freeze/drop out occur when one of the aliens is shot. Sometimes I can shot one alien an others I can shot 5 to 6 before the problem occurs.

    Any help would be most appreciated.

    Regards,
    Scott

  2. #2
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, ┼rhus
    Posts
    3,455
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)
    Hi Scott!
    Is it possible for me to see your .MFA file? I can fix then bug much faster then

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Baggins69's Avatar
    Join Date
    Aug 2012
    Location
    Brisbane, Australia
    Posts
    32
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks Andos, its on its way.

Similar Threads

  1. Space Invader movement?
    By KLiK-iT in forum The Games Factory 2 - Technical Support
    Replies: 1
    Last Post: 4th October 2011, 05:49 PM
  2. Automate movement type?
    By TheOriginator in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 1st September 2011, 07:12 AM
  3. Movement type: Path
    By TheGreatSolano in forum The Games Factory 2 - Technical Support
    Replies: 3
    Last Post: 19th June 2011, 09:41 PM
  4. What type of movement do I need for this?
    By Leander in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 10th August 2008, 09:42 PM
  5. Best solution for this type of movement?
    By Leander in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 20th October 2007, 01:06 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •