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Thread: Burfelt

  1. #1
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    Post Burfelt

    Here is a bug in collision handling. I know this is a favorite to work on for Francois

    The problem occurs when I try to contain a boucing ball. MMF exe will handle collsion detecting as expected, while the boucning in html5 does not produce expected results.

    See problem at:
    http://www.burfelt.com/temp/collision1/test.html

    File here:
    http://www.burfelt.com/temp/collision1/Application.zip

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    It also occurs in Flash.

  3. #3
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    You are right Francois.

    I realize you guys have done much more work on polishing the collision detection/handling in the general exe.
    Normally I wouldn't go about programming a movement like this, that is based on enclosing a bouncing ball complately to get the desired movement.

    I'm not sure this should actually be classified a bug. It's is more surprising that it actually works in .exe, then it not working in flash/html5.

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    The basics movements inside mmf2 are bugged, specially the bouncing ball movement and the platform movement too

  5. #5
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    imothep85 could you be more precise? With example mfas?

  6. #6
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    OK, I have found the collision problem: collisions were detected at places where they should not have been.

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