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Thread: Overloading Ini++ object with Fastloop?

  1. #1
    Clicker Fusion 2.5 DeveloperSWF Export Module

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    Overloading Ini++ object with Fastloop?

    I'm working on a game and I run a fastloop where every loop i want to load a different ini file, create a few active objects, and assign values from the ini to the active objects. Is this possible? It seems to be crashing whenever I try but the game runs fine if I remove that line of code. Thanks for any help.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
    Nifflas's Avatar
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    Shouldn't be a problem and MMF2 is designed so it should never crash - even if your events are wrong. You must have run into a bug, probably with the Ini++ extension. Have you checked that you're on the latest version? Maybe you should post an .mfa so we can help find the cause?

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    Clicker Fusion 2.5 DeveloperSWF Export Module

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    Sorry for late reply. The crash appears to only happen when using encrypted ini files. I guess I'll try to use a counter and make a slower loop or just find a different way of storing the info.

    I'm using MMF Dev ver 2.0 R255 and Ini++ 1.5

    EDIT: Just to add more info, originally I was setting the encryption key on every loop, I changed it to only set it once before the loop starts but it still crashed. I've made it work using no encryption though. Any ideas how to keep encryption or is it most likely going to crash either way?

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