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Thread: [Question] Array object/recommended to save a game?

  1. #1
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator ProPatch MakerUnicode Add-on

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    [Question] Array object/recommended to save a game?

    What should I do in order to load/save to an external file using an Array object?
    A file is not saved even if it performs action like an example.

    Ex.
    +Start of Frame
    (Array):Save array to file "test.arr"


    Moreover, is what extension is used recommended to save a game?
    It seems that neither Array nor Ini is working.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    The app needs the WRITE_EXTERNAL_STORAGE permission. It won't work otherwise.

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    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator ProPatch MakerUnicode Add-on

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    Thank you.
    However, WRITE_EXTERNAL_STORAGE is checked.

    Isn't there any hint about the way of specification of the path of a array file?

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    As far as I know, Arrays cannot be saved. I know that cannot be saved internally yet and attempting to save externally is risky as some phones/phone users do not have/use the external SD Card.

    Kusa, there is no way to specify the array file path as of now as far as I am aware of.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    I use INI for my saves, and make String Parseable arrays in String objects for loading level data (each Paragraph of the String object being a level), which I place in the level frame

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    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator ProPatch MakerUnicode Add-on

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    > ProdigyX
    Thanks.
    Since SD card is not attached to my test machine, either, I would like to expect a future improvement.

    >Bipolar_Games
    Thank you for the nice hint.
    I was going to make the save file of 100 over. It is likely to go well.

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