I'm trying to make a program in HD resolution that also looks good scaled down, but so far without succes
I've attached an example that might help to explain what I mean.
My background is an active object, size 1920x1080. In fullscreen on my laptop (1600x900) it shows jagged edges, and also in windowed mode (845x480).
I have the option 'keep screen ratio' ticked on.
I can't use a smaller size then HD, since its goal is to also be displayed on HDTV.
I've seen other games manage this but I can't get it work with MMF2
Is there a way to keep the smoothness of the image the same on my HDTV, laptop fullscreen and windowed mode?