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Thread: [RC1] Japanese translation

  1. #1
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator ProPatch Maker

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    [RC1] Japanese translation

    Hi,
    I feel a Japanese translation strange.
    I would like to know the English display here.

    rc1.jpg

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Display
    - Center
    - Adjust Window Size
    - Fit inside (black bars)
    - Fit inside and adjust window size
    - Fit outside
    - Stretch to Fill

    These options are explained here:
    Quote Originally Posted by Yves View Post
    - New "display modes" option identical to the same option in the iOS exporter. This option replaces and extends the "Allow screen borders", "Resize window to fill display" and "Keep ratio" options (that are now ignored). This property hasn't been added to the documentation yet, that will be done in the next version. Here is a quick explanation :

    * Center : No zooming will occur regardless of the device. The window will be centered in the screen. If you have an iPhone 3GS resolution app, it will look small on the iPad or iPhone with retina screens.
    * Adjust window size: No scaling will occur with this option, it will expand the window size to fill the remainder of the screen so no black areas show. Note that this will show more of your frame. The actual window size will be exactly the same as the device resolution and the frame must be large enough to support this.
    * Fit inside with borders: This option will scale the game-contents to touch the inside of the screen while maintaining the aspect ratio. If your game window aspect ratio isn't the same as the device aspect ratio, the contents will be centered and black borders will show. This is the default option.
    * Fit inside and adjust window: This option will scale the game-contents to touch the inside of the screen while maintaining the aspect ratio. If your game window aspect ratio isn't the same as the device aspect ratio, the game window will be expanded to fill the remaining of the screen so no black borders show. Note that this will show more of your frame. This requires that your frame is large enough to display the new area.
    * Fit outside: This will scale the game to fill the entire screen so that no black borders show. This will crop the remaining areas that go outside the screen away.
    * Stretch: Ignores any aspect ratio and just stretches the contents to fill the entire display. Graphics can look squashed if the aspect ratios of the game window and the device don't match.
    (From this thread: http://community.clickteam.com/showthread.php?t=73512)

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator ProPatch Maker

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    Thank you, Bipolar_Games

    I am sorry.
    I was not reading carefully.外側に合わせる("fit outside") was somewhat strange.
    However, it was unrelated if "display modes" option was exchanged to "Allow screen borders", "Resize window to fill display" and "Keep ratio".

  4. #4
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    The options to resize to fit/allow borders/keep screen ratio are now ignored in favour of the new options for Android/iOS (they still behave as normal in the Windows runtime).

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