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Thread: coin block Detector problems.

  1. #1
    Clicker The Games Factory 2

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    Question coin block Detector problems.

    (i use TGF2). Hey, i am making a game called "Super Mario Bros: Princess Peril", and yes i know i have been absent from this site forever, but that is not the point, the point is, is that the first level of my game is done, i finished it a few days ago, but i ran into a problem with the coin blocks or ? blocks, whatever you like to call them, ok, the problem is i made the detector for them, and
    placed one under each block, i did all the programming stuff, and when i went to test it and when i went to hit a block it changed the animation and put my score up, the problem was it actually changed the animation for the rest of the "? blocks" too, and don't get me wrong i'm not a noob at TGF2 or anything anymore, but i have no idea how to fix this, so if anyone knows how to fix this, that would be awesome. thanks in advance.

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    Clicker Multimedia Fusion 2
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    You could program it so that the detector sets an Alterable Value to "1".
    When the block's Alterable Value = "1", then set off animation.
    That should single out the block that was activated.

  3. #3
    Clicker The Games Factory 2

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    did not work. but thanks for trying.

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