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Thread: Animation doesn't cycle through all frames, just 2

  1. #1
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    Animation doesn't cycle through all frames, just 2

    I have a problem. When I switch the character's animation sequence to launching (swinging the sword), it only shows 2 frames before reverting to normal standing position. The actual animation sequence actually has 4 frames, but it doesn't seem to cycle through them all. I tried switching from 'launching' to 'walking' but it didn't seem to make a difference. Is there anything I am doing wrong?

    I've attached the MFA.

    Thanks!
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5

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    The hotspots for frames 3 and 4 are way off so those frames are displayed below the game window, i.e. off-screen. In the sprite editor use the slider next to the animation frame controls to show a ghost of either the next frame or previous frame to help you reposition the hotspot.

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    Thanks Graeme2408! My animation finally started working thanks to you!

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