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Thread: Ba-Bomb! and Ba-Bomb! Lite

  1. #11
    Clickteam Clickteam
    Olivier's Avatar
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    Not another clone of Bejeweled indeed! It's a nice and polished puzzle game, with a little feel of bomberman. On the title screen of the Lite version, I see an MMF diamond which shouldn't be there I believe.

  2. #12
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    Pineapple's Avatar
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    Yeah, I noticed that too. I also forgot to set the correct app name that displays on the home screen. I'll fix it when I get around to making an update.

  3. #13
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    New Years sale until January 7th!

    Ba-Bomb! Lite = Free!
    https://itunes.apple.com/us/app/ba-b...8897?ls=1&mt=8

    Ba-Bomb! Deluxe for iPod/iPhone = on sale for only $0.99
    https://itunes.apple.com/us/app/ba-b...4968?ls=1&mt=8

    Ba-Bomb! Deluxe for iPad = on sale for only $0.99
    https://itunes.apple.com/us/app/ba-b...9424?ls=1&mt=8

  4. #14
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Ba-Bomb! has been updated to version 1.3, and with the update, Ba-Bomb! is now FREE!
    The iPhone version of Ba-Bomb! has also become a universal app, and in-app purchases have been added to gain access to the un-restricted version of Quest mode.
    For anyone who purchased the full version of Ba-Bomb! and also downloaded and ran version 1.2 (available since march), you will still have all features of the game unlocked.

    Ba-Bomb! (Universal) FREE!
    https://itunes.apple.com/us/app/ba-b...4968?ls=1&mt=8

    Ba-Bomb! for iPad = FREE!
    https://itunes.apple.com/us/app/ba-b...9424?ls=1&mt=8

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    EtiennePerin's Avatar
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    Nice Game ! Really well executed, and original, good job.
    Though, I would have small comments about your "business model".

    When I first arrived in the menu I clicked on normal. I think every player will clic on "normal" (every player want to play the normal way first). So the question is, do you want players to play the normal mode or the quest mode first? Maybe I'm wrong but I think your "quest mode" should be your main mode if you want to sell some copies of your game.

    You'll probably answer me : "it is", but in this cases, you should rearrange your menu :

    - With a bigger quest button than any other button (instruction is far to big).
    - Maybe with a different color for the quest mode ?(black font and white BG?).
    - Also, it would maybe more apropriate to change the "normal" mode to a "quick play" mode.

    Usualy casual players are not big fans of game modes and menus, they prefer to get to the game as fast as possible. Look at candy crush for exemple, there is no game modes in it.
    I don't want to sound pretentious, and talk like the guy who know everything, but in my experience, "casual players" play the main mode, and rarely play the alternative modes (and I'm sure your game center table would prove that point).

    Anyway your game is great, I hope it will be a sucess !

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    EtiennePerin's Avatar
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    I just have a new idea, maybe you should make a screen like that :

    ------
    Quick Play
    Quest
    Instructions
    Back
    ------

    Then,when the player clic on "Quick Play", it brings him to another subscreen :

    ------
    Normal
    Timed
    Aqua
    Twitch
    Back
    -------

    Just an idea, maybe I'm wrong... do as you wish!

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