I have a platform object based game, with a 640x480 frame, and a 15000x4500 virtual frame. I need a background to stay in place, so I turned it into a active.
The character launches himself off of a platform, which happens to be a backdrop, so that the platform object works.
But, you can't see the platform because the active, no matter what I do, is in front.
I need in some way for the above scenario to work!