Hello guys, I'm having a weird problem there.
I'm trying to use Text Blitter's "Load Image" action to load external character maps.
This works when I test the game in MMF2, but when I export my game to EXE, the character maps don't load, and weird blue-ish characters appear instead.
I tried using BMP instead of PNG files, using a fixed loading path (like "C:\charmap.png", with no "Appdrive$" or "Appdir$"), but nothing works. And it quite scares me that a game behaves differently in MMF2 test mode than it does when exported to EXE.
Has anyone experienced this problem before?