User Tag List

Results 1 to 10 of 10

Thread: Resizing the debugger...

  1. #1
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Simon's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    2,735
    Mentioned
    65 Post(s)
    Tagged
    3 Thread(s)

    Resizing the debugger...

    Does anyone know of a way either at runtime or otherwise of setting the width / height of the debugger window?

    You can obviously expand the window with the open debugger action of the special object but I can see no way to set the size. At the moment I am having to resize the window every time I test my app and it would be really useful to be able to automate that.

    Cheers <img src="/center/images/graemlins/smile.gif" alt="" />

  2. #2
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Simon's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    2,735
    Mentioned
    65 Post(s)
    Tagged
    3 Thread(s)

    Resizing the debugger...

    Does anyone know of a way either at runtime or otherwise of setting the width / height of the debugger window?

    You can obviously expand the window with the open debugger action of the special object but I can see no way to set the size. At the moment I am having to resize the window every time I test my app and it would be really useful to be able to automate that.

    Cheers <img src="/center/images/graemlins/smile.gif" alt="" />

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export Module

    Join Date
    Jun 2006
    Location
    Melbourne, Australia
    Posts
    765
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    No you need to resize it every time.

    Note this is a new feature and hasn't been fully developed yet. As time goes on I am sure it will be enhanced and improved.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export Module

    Join Date
    Jun 2006
    Location
    Melbourne, Australia
    Posts
    765
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    No you need to resize it every time.

    Note this is a new feature and hasn't been fully developed yet. As time goes on I am sure it will be enhanced and improved.

  5. #5
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Simon's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    2,735
    Mentioned
    65 Post(s)
    Tagged
    3 Thread(s)

    Re: Resizing the debugger...

    Yeah, I had come to that conclusion. In the mean time, anyone else who is finding this bothersome might want to check out this handy free tool:
    http://www.brianapps.net/sizer.html

    It lets you create custom window positions and sizes and apply them to windows at will. I have an "MMF Debugger" profile so I can quickly right-click on the border of the debugger window and make it jump to a set size and position.

    Very handy for many other things too! <img src="/center/images/graemlins/smile.gif" alt="" />

  6. #6
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Simon's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    2,735
    Mentioned
    65 Post(s)
    Tagged
    3 Thread(s)

    Re: Resizing the debugger...

    Yeah, I had come to that conclusion. In the mean time, anyone else who is finding this bothersome might want to check out this handy free tool:
    http://www.brianapps.net/sizer.html

    It lets you create custom window positions and sizes and apply them to windows at will. I have an "MMF Debugger" profile so I can quickly right-click on the border of the debugger window and make it jump to a set size and position.

    Very handy for many other things too! <img src="/center/images/graemlins/smile.gif" alt="" />

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
    Nifflas's Avatar
    Join Date
    Jul 2006
    Posts
    2,613
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    I really like the debugger extension in MMF1.5, where you had a console you can output text to. Since events can trigger text, you could always figure exactly when, and how a series of events actually occured <img src="/center/images/graemlins/smile.gif" alt="" /> If MMF2's debugger will be more expanded, I'm really hoping for something like that - alternatively someone porting the debugger console extension <img src="/center/images/graemlins/smile.gif" alt="" />

  8. #8
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
    Nifflas's Avatar
    Join Date
    Jul 2006
    Posts
    2,613
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    I really like the debugger extension in MMF1.5, where you had a console you can output text to. Since events can trigger text, you could always figure exactly when, and how a series of events actually occured <img src="/center/images/graemlins/smile.gif" alt="" /> If MMF2's debugger will be more expanded, I'm really hoping for something like that - alternatively someone porting the debugger console extension <img src="/center/images/graemlins/smile.gif" alt="" />

  9. #9
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    UK
    Posts
    126
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    The debugger console was probably my favourite extension and it will still be useful if it is ported for the reasons you described, allowing you to see exactly which events are running and in which order. I've always wanted to see a VB-like 'step-through' debugger whereby each condition in an event is highlighted as it is processed and by pressing a key on the keyboard you can go to the next condition to see that being processed. It would be useful to see exactly why an event is running or why an event isn't running. I suppose that's for a far and distant wish list though :^) I'm not sure if it would even be possible in MMF.

  10. #10
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    UK
    Posts
    126
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Resizing the debugger...

    The debugger console was probably my favourite extension and it will still be useful if it is ported for the reasons you described, allowing you to see exactly which events are running and in which order. I've always wanted to see a VB-like 'step-through' debugger whereby each condition in an event is highlighted as it is processed and by pressing a key on the keyboard you can go to the next condition to see that being processed. It would be useful to see exactly why an event is running or why an event isn't running. I suppose that's for a far and distant wish list though :^) I'm not sure if it would even be possible in MMF.

Similar Threads

  1. Crash Log from Debugger
    By Jeff in forum Android Export Module Version 2.0
    Replies: 1
    Last Post: 25th March 2011, 09:29 PM
  2. What does _ _mb mean in the debugger?
    By Dynamite in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 17th October 2008, 09:23 AM
  3. Debugger?
    By Dynamite in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 24th August 2008, 07:17 PM
  4. Debugger say "-1.#IND" what does that mean?
    By RV74 in forum Multimedia Fusion 2 - Technical Support
    Replies: 14
    Last Post: 26th August 2007, 08:36 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •