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Thread: Animation confusion question

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    Clicker Multimedia Fusion 2

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    Animation confusion question

    The MMF2 help says that animation numbers start at 0 with the "Stopped" animation, up to 12 and over for user animations.
    But in the expression editor, when specifying and animation number, there's a message saying that numbers should be between 1 and 16.

    So at what number do animation index really start?

    Is there a limit to the number of different animations that an active object can have, including default animations and user animation?


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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
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    Re: Animation confusion question

    I believe they're indexed from 0 despite what the expression editor says (as frame numbers begin from 0 as far as the expression editor is concerned too), but finding out is just an experiment away.

    I checked the limit of animations a while ago... I think I got up to at least 32 and didn't hit a limit.

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Animation confusion question

    AFAIK the "between 1 and 16" message is incorrect.
    .:::.Joshtek.:::.

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