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Thread: L'Accélération Hadware

  1. #41
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: L'Accélération Hadware

    Les objets actifs sont les premiers objets à être entièrement optimisés pour l'accélération matérielle. Pour les autres objets il faudra attendre que les auteurs les convertissent/optimisent.

  2. #42
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    Re: L'Accélération Hadware

    mmhh ça a l'air intéressant ça... ENFIN on pourra superposer 5000 objets avec transparence alpha sans se poser de questions ^^

  3. #43
    Clickteam Clickteam

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    Re: L'Accélération Hadware

    Le mieux c'est de tester la version béta HWA. [img]/epicentre/images/%%GRAEMLIN_URL%%/wink.gif[/img] [img]/epicentre/images/%%GRAEMLIN_URL%%/smile.gif[/img]

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