I'm making a flash-based karaoke for a client and it's almost done, but I'm having trouble optimizing swf size.
Okay so the images or backgrounds that I'm using bloats my swf. I'm now trying to use a jpeg inside the binary data function (MMF2dev), but it doesn't work? I save and load cnc arrays with song subtitles the exact same way (making them into sol files). Those text arrays work but not images? Am I doing it wrong? I use the load frame function inside an "active object".
About mp3, I have a few songs and they get pretty big since mp3 encoding isn't as efficient sizewise as ogg for eg. I encoded my mp3's down to 80kbps but when I go under that (like 64kbps) MMF2dev starts to shutter or fastforward the song? Can I go around that issue somehow?