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Thread: 3D sphere example for SortaCore

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    3D sphere example for SortaCore

    This example displays a 3D sphere which you can play with.

    -Commented
    -Requires no extensions (so can be used with the demo)

    Enjoy.
    Attached files Attached files

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: 3D sphere example for SortaCore

    looks very nice !

    Good Job

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    Re: 3D sphere example for SortaCore

    Very nice, SEELE! Now, if only I could figure out how to scale the dots for better perception depth...
    Working as fast as I can on Fusion 3

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    Re: 3D sphere example for SortaCore

    wow...that's not really what I wanted, but it's quite amazing :grin:
    I was thinking of text-based sphere. In a ad pane I once saw, a bunch of hyperlinks were hovering in a sphere shape. When I put my mouse on one, the sphere would rotate until the hovered-over one was closest to the screen.
    This example is useful as well though

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    Re: 3D sphere example for SortaCore

    Yep I've seen it also.

    I used actives to be generic, try positioning strings to follow the actives.

    As far as mouse hovering; it should be easy, just 'set' rotate based on mouse position instead of 'add' rotation.

    Also thanks for the nice feedback Johnny and LB.

    At LB, scaling is easy;

    + Zposition > camz
    - scale = 1.0 / (Zposition - camz)

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    Re: 3D sphere example for SortaCore

    It's really nice, SEELE! I think it's better than mine was. The one I made some months ago was slower, I don't know why.
    Thanks to Nivram, my example is available on his website:
    http://www.castles-of-britain.com/mmf2examplespage10.htm

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    Re: 3D sphere example for SortaCore

    Hey Czentnar,

    Thanks and, nice example too! i was able to speed it up alot with a few tweaks.

    Change:

    +Always
    -Run loop 'cube1', 9 times

    --To--

    +Always
    -Run loop 'cube1', 1 times

    Also there are dots on-top of each-other...

    Latitude only works between -90 and 90 so some are being positioned identically.

    Also the turning loop is very wasteful; the 'Move'(rotate) loop is called 640 times a frame (Thirty-two thousand times a second) mostly with nothing todo, an exit loop could fix that; but i would remove the loop and replace it's actions with an expression.


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    Re: 3D sphere example for SortaCore

    Wow, you're really a professional. Thanks a lot!
    I will change it if I'll have some time.

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    Re: 3D sphere example for SortaCore

    For scalling:
    +Always
    Object "Point" (2.6+(2*Zposition( "Point" )))/CamZ

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    Re: 3D sphere example for SortaCore

    Holy cow! This is absolutely mind blowing!
    I didn't even think you could even do something like this in MMF2, not to mention without using extensions!

    Time to pick the mfa apart, condition by condition.

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