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Thread: Stunt Pilot or Top Dog airplane game movement

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    Stunt Pilot or Top Dog airplane game movement

    Could one of you young clickersnappers help an old broken down clicker with a movement problem.

    I'm looking to build a game similar to the flash games Stunt Pilot and or Top Dog and would like help coding the airplane movement. An example file would be great.

    I've played around with the different movements available in the software and just can't get my head around them. 30 years ago maybe but now I need a kickstart.

    I didn't post links to the flash games in case it's against forum policy posting non click created programs.

    Thanks

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    Re: Stunt Pilot or Top Dog airplane game movement

    I've made a basic example for you. It's not pretty, but it gives you an idea of how to do it. It's not too complicated, but is commented.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=235593&#Post235 593

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    Re: Stunt Pilot or Top Dog airplane game movement

    Thanks Game_Master.

    I played around with the speeds using alternate values combined with the direction settings and while the movement is getting closer it seems to be missing the floatieness of the original.

    I found the ActionScript code uses sin-cos to determine the movement. Can sin-cos expressions or evaluations be used in TGF2/MMF2 and if so how ?

    If anyone needs to see the ActionScript code I can post it.

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    Re: Stunt Pilot or Top Dog airplane game movement


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