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Thread: Problem with instances

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Ls2's Avatar
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    Problem with instances

    Hi everyone. I'm having some problems with instances of enemies. Each enemy will suffer the effects of gravity, such as Koopas, in Super Mario World. The problem is that an enemy is interfering in other. For example, there are two enemies walking on the ground. If one fall in a hole, the other suffers the same vertical displacement, although is on the ground.
    Does anyone have a solution or example? ForEach can solve? If so, does anyone have an example that fits my problem?
    Sorry for my english :/

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Can you use a detector? Enemy overlaps detector, set vertical displacement.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Ls2's Avatar
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    Hi TheSmanman,
    I'm using detectors.
    Thank you for your reply.

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