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Thread: active system boxes disappearing in flash?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    active system boxes disappearing in flash?

    Hi,
    Several of my active system boxes are not appearing when I build my game in flash. They are there in the .exe version, but are completely absent when built in flash. On one level, i see one of the active system boxes fly upward rapidly off of the screen. The movement is Static and I have no programming that tells the box to move. Also, it is a scrolling game but I unchecked the box "follow the frame", soit should stay put. It really makes no sense to me why the boxes aren't there in Flash, but work perfectly in the .exe version. I am posting a pared down version of the program as an mfa and the resulting swf file. Any ideas? I am running build 253. Does 254 have a fix for this? It seems to have something to do with scrolling. Thanks,
    Brett
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  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Active system box in a scrolling Falsh game never worked. I have spent hours on this, and I still do not understand why. I czn look at it again, but I migght have troublr finding this bug.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Hi Francois,
    I made a work around by converting boxes to active objects. On another note, I think I found a bug with the eight direction movement and shooting. Diagonal shooting does not work while moving. Here is a link to the thread: http://community.clickteam.com/showthread.php?t=70663&highlight=brett Any ideas would be appreciated. Thanks,
    Brett

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