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Thread: Super Metroid Scrolling?

  1. #1
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    Thumbs up Super Metroid Scrolling?

    Hi again again everyone, just fiddling around with MMF2 and was wondering if there is a relatively simple way of making Super Metroid-like scrolling. The idea is that you have rooms where the camera follow you smoothly, but once you go through a door the camera "glides" to a new screen. The cells aren't always rectangular either.

    Here's a video to demonstrate what I mean better:
    (It won't let me post a YT link but here's the YT id: ypTA061v0VU )


    Thanks in advance everyone

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    Ultimate Metroid engine maybe ?

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    I am making a Turrican new engine by now because metroid still exists
    take this .mfa . This engine is 99% without rope as my Turrican by the way
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    Thanks, but what extensions do I require? It says Layer.mfx not found...

    Hmm, I tried creating a new application and insert a Layer object but it said "not found". What...?

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    you want layer.mfx extension on data and on extensions ...unpack .zip file inside Multimedia mmf2 drawer
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    Well thanks that gives me an idea of how to do it, however that example is littered with bugs... :S

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    nothing is perfect my friend . Doing a better job is always welcome

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    Hahaha, believe me brother I'm trying!

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Here's a little example for you. I don't know if you can use it as it is, but at least you should get the idea...
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    God kveld, landsmann!

    Thanks for all help so far, still working on a solution that won't require me to hardcode every single door in the game... Like, all the events should account for the action, I just place a door and set a target door and it fires off. Finding general solutions like that has always been my way of doing things, but in this case it proves a bit challenging.

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