
Originally Posted by
Pixelthief
hmm marv, are you 100% sure on that 20,000 events/frame limit? Just looking for confirmation, its what I've heard before
This is actually somewhat of a concern to me, since I have 9500 events in my engine right now, but I doubt I'll exceed 12000 or so with the full project.
I've asked around before and never exactly gotten definitive answers, would comments and groups count towards this limit? (and whats the limit on groups, I've lost my link to the manual, I know it was in there). I think I recall yves saying that comments actually aren't removed during compilation for some reason or another, I've never been too sure.
Since of those 9500 events, probably 1000+ are comments/groups, so I'm hoping I don't wind up deleting them at some point
Heck I asked so many times I think I forgot if I even got the answer
Anyway if its any help to the OP, my project runs smooth and quick as a whistle at 9500 events, using heavy optimization. I think you can only view 8000 events in the editor at a time, but clearly can have more.
/e actually I tried opening all groups in my event editor and it displays all 9500 lines just fine, well, I know you can't *print* them via the event list editor, last time I tried that, it screwed up mmf2 pretty bad. But that reminds me of the story of the man who goes to the doctor telling him it hurts when he does *this* with his arm.