Been trying to figure out exactly how to code this function into my character. ( I have provided a pic with a similar character above so you can kinda see what I mean.) I am using a PMO object with a sensor for my character. I am using the arrow keys on the computer for character control. Can someone explain to me how I would start to code the animations with the editor so that I can get full 360 movement with the character when he aims? I have found many 360 shooting mfa examples but they all involve using a cursor object or a mouse click to aim and this is not what I am after. I want to be able to press like "D" and then hold the up and right arrows at the same time for the character to aim to the upper right and shoot and vise versa for upper left, for example. Can someone help me out? Please be specific as possible as I am trying to learn.