Really cool extension, congrats on that one. Any chances of closer integration with TileMap object so it can bind to a TileMap object and feed data directly into its structures (in other words no need to load tilesets/tiles directly unless you're aiming for a specific effect)?
So things like this:
won't be necessary.
Again, these conditions and events should remain as an option when you're going for a specific effect or not using tile map extension, but basic setup should be as simple as:
- Bind Tiled Loader to Tile Map
- Load map (map name) into tilemap object.
No idea how hard it would be to implement and probably would need a bit of cooperation with Looki regarding how to access Tile Map extension internal structures, but I think it'd be worth it for the sake of ease of use.