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Thread: Flash Player Object - Open Url: Only works with buttons on flash portals

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Matriax's Avatar
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    Flash Player Object - Open Url: Only works with buttons on flash portals

    After finish the pong game my idea was upload the game to Newgrounds and Kongregate but... Oh! Suprise! the external Links not work...

    The problem is that for some reason the Open Url in Flash Object only seems to works with buttons when you upload a game to the portals but works perfectly standalone and in the MMF2 running project.

    For this i changed the actual "active objects" for the "button object". Why i used active objects for the buttons? because the Button Object only can manage the image for the button when is: Normal, Pressed and disable. Not's possible add the "over" state?

    I installed "extension view" and see a "Button CS" (An advanced push buttons...), download and installed but not appears... after see the description says:
    Must install through FusionUpdater.

    Ok, i search in google, fusionUpdater, try to download but the links not work... then, how i install the FCButton?


    The questions:
    1. Is there anyway to change the button imagen on a "Button Object" when the mouse is over? How? If not, why no update the extension to allow this?
    2. Button CS allow to change the image of the button when the mouse is over?

  2. #2
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    Olivier's Avatar
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    You could use the Flash URL object written by StephenL. The last time I checked, it worked correctly as far as I remember.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Quote Originally Posted by Olivier View Post
    You could use the Flash URL object written by StephenL. The last time I checked, it worked correctly as far as I remember.
    The problem is the FLash Url only works on a zone of the frame when is clicked and my buttons appears in the scene moving from the bottom. Use the Flash Url in this case is more a Patch than a solution.

    Here is my game, uploaded finaly on Negrounds and other portals: http://www.newgrounds.com/portal/view/608929

    In other case imagine i do a menu with buttons with an jump moving effect or something... i will need to select a large zone on where the button is moving and when you are in the menu you will can click in an emty zne and open the url, i don't know if i'm explained well.

    For this one solution is add the "over" state in the button object or some better discover why the "active" objects with an open url works in the standalone .swf or inside a simple .html but not in a portal and how to fix this.

    I will prefe to know a solution to use the Open Url with "active" objetcs because they have more properties like transitions to do more things.

  4. #4
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    In that case, use "Mouse is over an object" instead of "Mouse pointer is in a zone"

    The main idea is that you have a mouse event listener activated and deactivated based on mouse position.

  5. #5
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    Matriax. Here is all of Sphax's Extensions, in regards to what you were discussing:

    http://castles-of-britain.com/sphaxextensions.zip

    Edit: I don't think these extensions work in flash.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  6. #6
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    Quote Originally Posted by RickyRombo View Post
    In that case, use "Mouse is over an object" instead of "Mouse pointer is in a zone"

    The main idea is that you have a mouse event listener activated and deactivated based on mouse position.
    Again, and equal than the FLash Player Object, the Flash Url extension not work on active objects in portals like Kongregate or Newgrounds but both works perfectly on buttons (Tested).


    Then, Why the Flash Player Object and Flash Url works perfectly to send an external link in new window when are based on buttons but when they are applied to active objects fail at portals?

    I also posted this in the FLash Url extension thread, i hope redpandagames see the message to know what is happening


    BTW, there is no way to change the image of a button when a mouse is over him? I can't find any example or option in MMF2. For active objects is easy i can change the image button for all the stats i want, but not for the button object.

  7. #7
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    I have an old test app on Newgrounds with both the Flash Player and Flash URL extentions. When clicking on an Active, only Flash URL will work: http://www.newgrounds.com/dump/item/...cd83347a480d26

    Matriax, you should post your test application .mfa here so we can check if you are doing something wrong.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Quote Originally Posted by Olivier View Post
    I have an old test app on Newgrounds with both the Flash Player and Flash URL extentions. When clicking on an Active, only Flash URL will work: http://www.newgrounds.com/dump/item/...cd83347a480d26

    Matriax, you should post your test application .mfa here so we can check if you are doing something wrong.
    Can you upload the .mfa test of this?(Mine are more than 4mb :P, Also i test the active object with urls on kongregate but well i think is the same.

    In my active object i added 3 states like normal, pressed and over and have a Behavior called "mouse over" to change the mouse over image. I go to erase all behaviors, qualifiers and all that can Affect and I will edit this post...


    EDIT: Solved!. I clean all the events and i do it again and now all works perfectly with Flash Url on active object but not with the Flash Player object

  9. #9
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    Quote Originally Posted by Matriax View Post
    Can you upload the .mfa test of this?(Mine are more than 4mb :P, Also i test the active object with urls on kongregate but well i think is the same.

    In my active object i added 3 states like normal, pressed and over and have a Behavior called "mouse over" to change the mouse over image. I go to erase all behaviors, qualifiers and all that can Affect and I will edit this post...
    I upload to Newgrounds and Kongregate all of the time and my outgoing links work. You need to follow the instructions in the sticky post "The Flash URL object still works".

  10. #10
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    Quote Originally Posted by redpandagames View Post
    I upload to Newgrounds and Kongregate all of the time and my outgoing links work. You need to follow the instructions in the sticky post "The Flash URL object still works".
    Yes Sorry, Now all works thanks! . Seems i do some wrong because now after clean all the events and add again the behaviors and qualifiers,etc... the external links works without problems in portals in an active object

    Then is not possible fix this in FLash Player Object? Will be great do this with only one event instead 3.

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