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Thread: error compiling...

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    error compiling...

    Hello... I made a small test frame and tried on xcode, everything went alright.
    So I made more stuff to test, same app, and after exporting it again (as a new xcode project) it won't build...

    It states this error:


    Undefined symbols for architecture i386:
    "_OBJC_CLASS_$_CRunShake", referenced from:
    objc-class-ref in CExtLoad.o
    ld: symbol(s) not found for architecture i386
    clang: error: linker command failed with exit code 1 (use -v to see invocation)



    I didn't use any shake extensions, or whatever that error means.. any clues???

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Even if you aren't using the shake extension, it might be getting included into your build if you are compiling your project as the full "XCode Project". I'd try removing it from your MMF2 directories and try recompiling again.

  3. #3
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    thanks for the reply, was doing it already, gonna try it again... if no dice, I'll try reinstalling MMF2...
    funny thing is, I think it happened after I tried the Extension Viewer app, maybe it messed up something?!

  4. #4
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    nope, didn't work.....

    gonna try to reinstall MMF2, avoiding the Extension Manager app this time...

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    First try to build the project as an "iOS Project" (not final)
    Can you check that you have the Shake object in your Data\Runtime\iPhone directory?

  6. #6
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    thanks for the replies guys, I reinstalled MMF2+iOS exporter. Somehow while fooling around with Extension Viewer, it messed up the extensions.
    I did check on xcode, the 'build phases' wasn't calling the shake extension, so I manually included it. Then it gave me another error - said that the angle extension was duplicated... so I double checked the phases again, removed and included again. It worked.
    But those are unnecessary steps, so I figured I'd better reinstall everything altogether, but not using the Extension Viewer program again... It is fine now.

  7. #7
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleInstall Creator Pro
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    ratty's Avatar
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    I'm having this same issue right now. I dont know a damn thing about manually messing around much in xcode, so i'm trying to figure other things out.

  8. #8
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    @ratty did you use the Extension Viewer? I did and somehow my extensions folders got all messed up...
    I tried starting new project afterwards and the errors in xCode still persisted - I could manually override them, but it was just nonsense...
    What fixed it for me was a fresh install of MMF2+iOS exporter, and now I manually install extensions. Hope it helps.

  9. #9
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleInstall Creator Pro
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    ratty's Avatar
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    I have been using it! This is a new computer with a fresh everything. I used extension viewer a lot yesterday. After flat out deleting the shake extension and rebuilding, the error went away. But then I started getting them for Game Center...

  10. #10
    Clickteam Clickteam
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    Did you remember to include the GameCenter connect extension in all the frames where you have the other GameCenter extensions?
    If you don't then it will generate compile errors.

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