I'm using vocal narration for my in game tutorial. I want it to be able to play the sound once the player has collected 2 items. The first thing I tried was to have: Once item 1 + Item 2 are destroyed play sound which would not work at all.
So I then tried using the counter. Once each item is picked up by the player +1 is added to the counter. So when the counter was equal to 2 the sound would play, however when the sound started to play it sounded robotic and slow and would constantly loop as the value was always 2.
Anyone have any ideas how I could get around this?
Thanks a lot.