Hi guys,

So I have been having this issue with lacewing in which I can successfully connect to a server, and then connect to a channel. However, after entering the channel, the application appears to disconnect, and no data is sent to the server. This is weird though, because I have tested using events which will shut down the application if there is a disconnect from either the channel or server, and nothing is triggered. Weirder still, after a failure, it will not yet me reconnect to the server from the same application. This appears to be an escalating problem, as a while ago this only seemed to happen maybe 10% of the time; now it happens nearly 90% of the time. Although when it does work everything works fine, it is obviously unacceptable for an online game which needs reliable server connections. What could be causing this? I am using a localhost connection right now and I have tried disabling my firewall among other things but to no avail.