Hello, I'm creating a spawn system where if a player is in a certain area/zone within a building, enemies will appear. However, the compare to the number event is acting a little weird.

I've done this before with no problem, but I started a new "engine" from scratch to organize the events better than my old build.

Before, the player (64x64) within the zone would still be able to enable the spawn system even though there are invisible edges on the 64x64 outside of the zone.

Now, the new "engine" player (still 64x64) is within the same zone but seems to not work the spawn system, and I think it's because this time the invisible edges of the 64x64 are interfering with the event. So if the invisible edges are outside the zone, it doesn't work, but that didn't matter before.

Help please?