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Thread: Randomizer Object - Event Group... help?

  1. #1
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleMac Export Module

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    Randomizer Object - Event Group... help?

    How do you use the Activate Custom Random Event Group in the Randomizer Object? Let's say you had groups called A, B, C, and D. What would you put in the first field? And what is the Total Percent number (what does 0 do and what does 100 do)?

    In the first field I've tried numerous things, like: "A, B, C, D" and "A","B","C","D"

    Thanks!

    PS: Within each of those Event Groups is a single Event: At the start of frame, play a sample. That's the only way I could think of to have random music. Is there a better way (iOS and, eventually, Android compatible)?

  2. #2
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleMac Export Module

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    Never mind, but thanks anyway! I figured out a way to do it without the Randomizer object. I did this:

    1) Start Of Frame
    Run This Event Once ---- Set RandomSong to Random(4) ---RandomSong is my Global Value

    Then I made four events, one for each of the songs:

    2) RandomSong=0
    Run This Event Once-- Play Sample A

    3) RandomSong=1
    Run This Event Once-- Play Sample B

    Etc.

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