
Originally Posted by
colej_uk
I echo Danny's experience, I've found it to be super smooth even in one of my projects which was quite complex. Comparable to performance on my PC really, and with way more than 70 actives.
I do remember from beta testing there were some bugs that triggered massive slowdown (lower than 1fps). But to my knowledge they were all fixed. I wonder if something you're doing is triggering something similar?
I'm focusing a lot on android atm, but I'm hoping to go back to a bit of xbox development soon so if you like I can help get to the bottom of it.