I need a Inventory Menu that is capable of keeping track of a wide range of weapons. When the menu is on the screen I want data to be loaded from an .ini file into objects that will be arranged in a grid pattern and serve as Icons and Buttons
(for activating items).
My issue is I can't seem to find a way to just have one 'Weapon Icon Object' that I can create over again and store the required data in.
Is there any way to do this? Or maybe another way to go about this?